EntityComponentMetaSystem
An implementation of an EntityComponent System with template meta-programming.
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Temporary struct used internally by ThreadPool. More...
#include <Manager.hpp>
Public Attributes | |
std::array< std::size_t, 2 > | range |
std::size_t | index |
Manager * | manager |
void * | userData |
std::vector< std::vector< std::size_t > > * | multiMatchingEntities |
std::unordered_set< std::size_t > | dead |
Temporary struct used internally by ThreadPool.